Community-created

Design Your Antweight Vertical Spinner in Fusion

by Mona
A hands-on builder's journey from zero Fusion experience to a fully designed, 3D-printable 1 lb combat robot. You'll learn how a vertical disc spinner works, pick and source real motors, ESCs, and batteries, then learn Autodesk Fusion step by step by designing each part of your own bot: chassis, weapon disc, drive system, and armor. The course ends with printing, assembling, and safely testing your machine.
Library
Course cover

Plan the Bot

Lesson 1
Why 1 Pound of Spinning Steel Can Flip a Robot Across the Arena image

Why 1 Pound of Spinning Steel Can Flip a Robot Across the Arena

A 1-pound robot with a spinning disc can hurl its opponent across an arena — but before you can build one, you have to figure out where every single gram is going to go.
Start
Lesson 2
The $120 Box of Guts image

The $120 Box of Guts

Your bot needs a brain, muscles, and a heart — and they're all for sale online, covered in mysterious codes like 3000KV, 100:1, and 450mAh. Pick wrong, and your weight budget from last lesson is gone before you draw a single line in Fusion.
Start

Learn Fusion

Lesson 3
Blue Lines Lie: The Sketch That Couldn't Fall Apart image

Blue Lines Lie: The Sketch That Couldn't Fall Apart

Your first CAD sketch looks perfect — until you nudge one corner and the whole shape silently falls apart. What does Fusion know about your drawing that you never told it?
Start
Lesson 4
From Flat to Solid: The Part That Remembers How It Was Made image

From Flat to Solid: The Part That Remembers How It Was Made

Your sketch is perfectly locked down — and perfectly flat, a shadow with zero thickness. Somewhere between that shadow and a solid printable part, Fusion is secretly recording everything you do. Why does that recording matter more than the part itself?
Start
Lesson 5
The Millimeter That Killed a Perfect Chassis image

The Millimeter That Killed a Perfect Chassis

A printed chassis ruined by less than a millimeter — before you can design a home for your motors and battery, you have to figure out exactly how much of the real world needs to be copied into Fusion, and how much is a waste of your life.
Start

Design the Bot

Lesson 6
The Pocket That Fit Perfectly — and Failed Anyway image

The Pocket That Fit Perfectly — and Failed Anyway

Your measurements are perfect down to a tenth of a millimeter — so why does a pocket cut to the battery's exact size refuse to hold the battery, and why can wrapping your bot in thick armor lose you the fight before it even starts?
Start
Lesson 7
The 70-Gram Pancake That Throws Robots image

The 70-Gram Pancake That Throws Robots

A spinning disc that weighs less than a candy bar can launch a whole robot into the air — yet make it slightly wrong, and it will shake your own bot to pieces before the enemy even touches you.
Start
Lesson 8
The Ten-Second Glue Job That Turns Your Disc Into a Missile image

The Ten-Second Glue Job That Turns Your Disc Into a Missile

Your disc stores enough energy to launch a whole robot — so what exactly is stopping it from launching itself off your bot mid-fight?
Start
Lesson 9
The Robot With No Steering Wheel image

The Robot With No Steering Wheel

Two motors, two wheels bolted dead straight, and not a single steering part in the box — yet this bot has to out-turn everything in the arena. How?
Start
Lesson 10
Lids, Armor & Screws: Sealing a Robot That Has to Open image

Lids, Armor & Screws: Sealing a Robot That Has to Open

One good hit from a spinner can pop a robot open like a lunchbox — yet you have to open yours on purpose between every single fight. How do you seal a battle bot that also has to open?
Start

Make It Real

Lesson 11
Same File, Two Fates: The Bot That Shattered on Hit One image

Same File, Two Fates: The Bot That Shattered on Hit One

Your bot passed the design review and looks finished on screen — but the very same file can print as a fighter or as confetti, and the difference isn't in Fusion at all.
Start
Lesson 12

Export, Print, Assemble, Test

Slice it, print it, screw it together, and spin it up — safely. Your bot becomes real.
Locked till you take the prior lesson